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Car physics in Watch Dogs 2 fully remade

Физику автомобилей в Watch Dogs 2 полностью переделалиWatch Dogs 2 will be available November 15 on PC, Xbox One, PS4.

This was told by the senior producer of the team: “I’m not an expert on physics, so, at all desire, can’t describe with precision. When we did the physics of the machines in the first part, we tried to make it look like we have a simulator. But when I started the actual game — people shooting at your car while you chase another goal and simultaneously crack all the features using the phone… it’s not working. The system has been too loaded, people can easily lose control over the car and could not get pleasure from the game. Perhaps someone has mastered the skill of driving the car in the original Watch Dogs and famously included in the turns, but other people crashed into walls and angry”.

“So we decided to do car physics in Watch Dogs 2 more available. As we test this system: give someone up a controller and see how well he copes with the control of the machine. If we see that a person is fully possessed the car for five minutes, we are happy with the result. That’s what we want to achieve in Watch Dogs 2. This does not mean that we will not have the depth, you will be able to do crazy things on the car at the proper level of skill, but it’s not necessary for enjoyment of the game. The only thing that remains in the second part of the original Watch Dogs — physics of each vehicle is still unique. I can’t wait when players get to the second part and share their impressions of the redesigned physics.

The game is Watch Dogs 2 will be available November 15 on PC, Xbox One, PS4. The developers assure that took into account the mistakes made when creating the first part, and it all went to benefit the new game.

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