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About the armor and role-playing system in Kingdom Come: Deliverance

О броне и ролевой системе в Kingdom Come: DeliveranceA new video about sophisticated gameplay mechanics of the game.

Studio Warhorse has released a new video about sophisticated gameplay mechanics, Kingdom Come: Deliverance that set realistic medieval RPG apart from other games of the same genre.

In Kingdom Come: Deliverance is planned very complex system characteristics. The more often you use a particular skill, the faster he pumped. For example, the conversation with the NPC to develop eloquence. But improving skills is possible and artificially turning to coaches. For example, if you are not able to defeat some bandits, it is better to find a specialist who will teach you the weapons and add a couple of points to the characteristic. And then to distribute bream villains will be easier!

However, the characteristics are not only your ward but also other things. Weapons vary by type of impact, speed, damage and so forth, while the food has a shelf life. Even animals with their “stats”! Horses are stronger or faster, and rabbits — unobtrusively.

With the same monstrous attention to detail creates a Warhorse and armor. Clothing in the game is not divided into slots like in the other games, and layers. In Kingdom Come is a four layer armour — padded armour, mail, plate and Cape. Together, they provide countless combinations for character customization.

Armor also affects the character in a lot of various ways. If a layer is damaged, it is, of course, becomes worse to protect. But if you are, dirty and bloodied, he wanted to chat with people they do not appreciate — with a clean and tidy warrior people communicate more readily than from filthy slob.

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